Warhammer 40K: Darktide is the new and upcoming co-op mission-based horde shooter for you and your friends set in the Warhammer 40:000 universe. If you’ve played Warhammer: Vermintide II, then you know what to expect from games like these, except this is the futuristic side of the Warhammer universe. Last weekend, developer FatShark held a closed beta test, and we had a chance to participate. The closed test had a decent amount of content and just enough for us to discuss the game before its release on November 30th. With that being said, here is what we think of Darktide so far.
If you’ve played Warhammer: Vermintide 2, then you will feel right at home with Warhammer 40K: Darktide. The biggest differences are visual engine upgrades, ranged combat, and the futuristic universe as opposed to the medieval one in Vermintide 2. As someone who has played many hours of Vermintide 2, I was enjoying my time with Darktide. Since the game takes place in a futuristic setting, there is much more emphasis on ranged combat as the weapons feel more powerful and effective. If you liked the melee combat in the previous title, then I can assure you there is nothing to worry about. Darktide’s melee combat is as brutal and satisfying as you remember. Hitting enemies has a good weight to it, and the physics adds a lot of believability. The melee combat never gets old, and it’s a ton of fun to hit a giant horde of enemies and watch them ragdoll to their death as you protect your crew by standing on the frontlines.The closed beta gave you access to all four classes that the full retail version will offer you. The four playable classes are Ogryn, Psyker, Zealout, and Sharp Shooter. During our time with the beta, we’ve only played the Ogryn and the Sharpshooter. The Ogryn is essentially a frontline melee brawler whose signature ability is to charge through a horde of enemies and knock them down, which provides heavy crowd control for your team. He’s the tallest, biggest, and most aggressive class in Darktide and has the most health and melee strength.
Not only was I impressed with the gameplay and pacing, but the audio and visual production were also on another level. The character models look great, including both the main characters, the enemies, and the bosses. The environments perfectly capture the dark and grim aesthetic of the Warhammer 40,000 universe, and the audio design is off the charts. The weapons sound incredible, the monsters have great sounds, and the music during heavy combat situations is fantastic. For a fast-paced co-op, futuristic shooter, Fatshark seems to have done a good job so far. The game’s brutal violence and gore also add a ton of quality to the overall atmosphere and feel.
I liked Warhammer 40K: Darktide from what I played. Despite the average 30 FPS that I was getting due to my lackluster GPU, I still had a ton of fun slaying hordes of monsters in this awesome universe. I had a feeling that this game was going to be good, but so far, it’s exceeding my expectations and that is a great sign. I strongly believe this will be the best co-op experience you’ll play this year and in years to come. We cannot wait to jump into the full release with our friends, level up our favorite classes, and have fun. So far, so good. Be on the lookout for our full review, where we will discuss the game in much greater detail and cover all of its classes, missions, and everything else it has to offer.
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