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Wo Long: Fallen Dynasty ‘Battle of Zhongyuan’ DLC Launches June 29

Publisher Koei Tecmo and developer Team NINJA have announced that the upcoming “Battle of Zhongyuan” DLC for the action RPG Wo Long: Fallen Dynasty will launch on June 29. It will reportedly feature new stages, enemies, a new difficulty setting, weapons, and more. Additional details will be revealed at a later date. Wo Long: Fallen Dynasty is available now for PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and PC via Steam and Microsoft Store. It is also available on Xbox Game Pass.

The game’s details via Koei Tecmo can be seen below:

From Masaaki Yamagiwa, the producer of Bloodborne, and Fumihiko Yasuda, the producer of Nioh, Wo Long: Fallen Dynasty follows the dramatic, action-packed story of a nameless militia soldier fighting for survival in a dark fantasy version of the Later Han Dynasty where demons plague the Three Kingdoms. Players fight off deadly creatures and enemy soldiers using swordplay based on the Chinese martial arts, attempting to overcome the odds by awakening the true power from within.

Key FeaturesDemons in the Kingdom

 – A dark fantasy set during the chaotic Three Kingdoms period, the narrative vividly tells the tale of a militia soldier’s strenuous fight for survival during a Later Han Dynasty infested with demons. It’s madness in the Three Kingdoms like never before!

Awaken the Power – Defeat deadly enemies to boost morale and awaken the power from within! Overcome adversity through unique new strategies, including battle styles based on the “Five Phases.”

Live by the Sword – Renowned for ruthless strikes that can change the tide of battle in an instant, sword practitioners of the Chinese martial arts gracefully change pace as they shift between offensive and defensive maneuvers. Overwhelm opponents with a flurry of force in a series of intense and bloody battles while learning the precision and skill necessary to become a true master of the sword.

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Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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