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Wolfenstein II for Nintendo Switch to Launch June 29

Wolfenstein II for Nintendo Switch to Launch June 29

“Wolfenstein II: The New Colossus” is officially launching on Nintendo Switch June 29, publisher Bethesda announced Tuesday.

The Switch port was originally announced back in September alongside a new version of Doom; the demonic first-person shooter launched on the Switch last year, and it was a surprisingly great port. The same goes for Skyrim, the open-world fantasy epic that felt particularly at home on Nintendo’s portable / console hybrid. While there will likely be some visual and performance trade-offs in the move to the Switch, Bethesda says that the new version of Wolfenstein IIwill include the “complete, uncensored, award-winning story and signature gameplay” of the original.

Check out the Trailer:

“Wolfenstein II” launched in October 2017 to positive reviews. It won best action game at The Game Awards 2017 and was nominated for best game direction, best narrative, and best performance. It also received nods for best gaming performance and studio of the year at the 35th Annual Golden Joystick Awards. But, it failed to crack the top 10 best-selling games in the U.S. that month, according to industry-tracking firm The NPD Group. It placed 14th. But, it’s important to note that “Wolfenstein II” launched two days before the end of NPD’s reporting period and Bethesda doesn’t report digital sales to the firm. There’s no word on how the game has sold since then.

Developer Panic Button is handling the Nintendo Switch port with some guidance from MachineGames. There’s no word on whether or not it will include the three story DLC packs Bethesda has put out since its PC, PlayStation 4, and Xbox One launch. Each one follows the adventures of a freedom fighter battling the Nazis in American territories. And, like the port of Bethesda’s role-playing game “The Elder Scrolls V: Skyrim,” it looks like “Wolfenstein II” will have some form of motion controls using the Switch’s Joy-Cons.

More info at – Source

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Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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