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World Of Tanks: Mercenaries Update 4.9 Available Tomorrow

World Of Tanks: Mercenaries Update 4.9 Available Tomorrow

World Of Tanks update 4.9 is coming for PS4, Xbox One, and Xbox 360, and will be available to download following the weekly server restart on March 5. The big announcement is the Commander Mode is coming back for a limited time and the developers have implemented lots of new changes based on players’ feedback.

For the first time ever in World of Tanks: Mercenaries, players will be able to hook up a keyboard and mouse to a console to play this mode like a classic PC real-time strategy game.

Check this trailer down below:

Brace for Italian Tanks!

Update 4.9 is introducing the game’s very first Italian tank, the Ariete Progetto M35 mod. 46! This Medium Tank is a precursor to the arrival of the Italian Tech Tree later this month, which we’ll be revealing more about throughout March. The Ariete Progetto is a Tier VIII Premium tank that has a 90mm auto-reloading gun and excellent mobility, making it an effective flanker. Get yours from the Store from March 5!

New Tank Feature: Auto-Reloader
The Ariete Progetto uses a new gun mechanic called an Italian auto-reloader (currently available only for Italian tanks from Tiers VIII-X). Auto-reloaders can hold multiple shells that reload automatically, one shell at a time until the clip is full. Unlike existing auto-loaders, once a shell is loaded, it can be fired without needing to wait for all rounds in the clip to be loaded! This allows for single fire or burst fire, and flexible firepower depending on what the combat situation calls for.

Unlike traditional tanks that have a single reload value, each shell of an Italian auto-reloader has its own reload value, with the last shell having the longest reload time, and the first shell having the shortest. Players will want to keep this in mind when deciding whether to shoot multiple rounds into the enemy, causing a longer reload, or to only shoot one round and wait for the shorter reload process to finish before shooting again.

When a match begins the first shell starts auto-reloading. Once the shell is loaded it can be fired immediately without having to wait for all shells to be loaded. As soon as one shell is loaded, it will begin auto-reloading the next shell and keep repeating this process until the clip is full.

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Guillermo Ortega

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Guillermo Ortega

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